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Help Your Kids With Computer Coding

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Copies: 1

Help Your Kids with Computer Coding is exactly what ever parent of a budding computer programmer needs. The straightforward visual approach combines colorful graphics with step-by-step instructions, making the art of coding clear and enjoyable for the complete beginner.

From coding basics to fun projects, this unique guide will inspire children to use their imaginations and problem-solving skills to build games and animations using two different programming languages—Scratch and Python.

Help Your Kids With Computer Coding

Teaching Programming Concepts through Play

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Copies: 9

Understanding how computer programming works is a critical part of digital literacy for students today. Even students who aren't learning how to code can benefit greatly from knowing how programs work. This book uses highly engaging games to immerse students in the world of logical thinking and problem solving. From programming robots to writing stories that work as interactive fiction games, the lessons in this book provide ways to build digital literacy beyond the computer lab.

Games:

Teaching Programming Concepts through Play

Report of a Workshop on the Pedagogical Aspects of Computational Thinking

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Copies: 1

This report summarizes the second of two workshops on computational thinking, which was held February 4-5, 2-10, in Washington, D.C., under the auspices of the National Research Council's (NRC's) Committee for the Workshops on Computational Thinking.

Report of a Workshop on the Pedagogical Aspects of Computational Thinking

Report of a Workshop on the Scope and Nature of Computational Thinking

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Copies: 1

This report summarizes a workshop on the nature of computational thinking held February 19-20, 2009 in Washington, D.C., under the auspices of the National Research Council's (NRC's) Committee for the Workshops on Computational Thinking. The workshop was structured to gather inputs and insights from computer scientists, information technologists, and disciplinary experts knowledgeable about how computational thinking might be relevant to their domains of expertise.

Report of a Workshop on the Scope and Nature of Computational Thinking

Don't Make Me Think Revisited

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Copies: 1

Since Don't Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best-loved and most recommended books on the subject.

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Don't Make Me Think Revisited

Raspberry Pi Cookbook

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Copies: 1

The world of Raspberry Pi is evolving quickly, with many new interface boards and software libraries becoming available all the time. In this cookbook, prolific hacker and author Simon Monk provides more than 200 practical recipes for running this tiny low-cost computer with Linux, programming it with Python, and hooking up sensors, motors, and other hardware—including Arduino.

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Raspberry Pi Cookbook

Stop Motion Animation Kit

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Included in this kit are:

  • 2 Vanguard Desktop Tripods
  • 2 Glide Gear Tablet Adaptors (for attaching an iPad to the Tripod
  • Increasing Student Learning Through Multimedia Projects by Michael Simkins, Karen Cole, Fern Tavalin and Barbara Means; ASCD 2002.
  • 1 iPad 2 (with camera) and with iMovie and Lego Movie Maker apps (Optional) (101807)

If the iPad is needed please contact us via email when ordering the kit.

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Stop Motion Animation Kit

Cubelets Modular Robotics Kit

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Cubelets are magnetic blocks for children age 4+ that can be snapped together to make an endless variety of robots with no programming and no wires. Each Cubelet has a tiny computer inside of it and is a robot in its own right. When you put Cubelets together, you're actually making a robot out of several smaller robots. Each Cubelet communicates with its neighbors so you know that if two blocks are next to each other, they're talking. Sense Cubelets act like our eyes and ears. Action Cubelets act as outputs. They do things like make noise, spin, drive or shine a light.

Cubelets Modular Robotics Kit

Bad Beets

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Bad Beets is a fast-paced bluffing card game in which players must eat their vegetables — well, get rid of their vegetables through any means that they can.

Grade Level: 
Elementary
Middle
High
Content Area: 
Other
Play Time: 
15 min.

The Builders: Middle Ages

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game icon

In The Builders: Middle Ages, the cards represent buildings or workers. Players score points (and gain money) by completing the construction of buildings, while placing a worker on a construction site costs money.

Grade Level: 
Middle
High
Content Area: 
Other
Play Time: 
30 min.

Star Trek: Five-Year Mission

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game icon

Star Trek: Five-Year Mission is a cooperative dice placement game for 3-7 players who take the roles of crew members of either the USS Enterprise (from the original Star Trek series) or the USS Enterprise-D (from Star Trek: The Next Generation).

Grade Level: 
Middle
High
Content Area: 
Other
Play Time: 
30 min.

Pyramix

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Pull apart the pyramid! In Pyramix, players take turns removing one cube at a time from the pyramid stack. Cubes come in four colors and are worth 1-3 points depending on their symbol. You can remove a cube as long as two or three faces are exposed and it's not touching a cobra cube.

Grade Level: 
Middle
High
Content Area: 
Other
Play Time: 
15 min.

IO Blocks

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Create a limitless world of people, animals, architecture, robots, vehicles and more with IO Blocks®! This set comprises 12 unique plastic shapes and features 6 colors; red, blue, green, tan, black and white. Curved elements add to the variety and encourage more fluid designs and organic themes. IO Blocks® connect with a secure, yet easily adjustable friction fit and feature a beautiful matte finish to the touch. This sets includes 1,000 pieces. The IO Blocks® scale is derived from a .5″ cube, the largest pieces measuring 1.5″W x 1.5 L x .5″D.

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IO Blocks

Don't Be Greedy

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game icon

Push your luck game for kids. Players take turns drawing jewels from a bag to put in their treasure chests. If they draw a frown they have to put their treasure back in the bag.

Grade Level: 
Primary
Elementary
Content Area: 
Other
Play Time: 
10 min.
Don't Be Greedy

Coding Games in Scratch

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Copies: 2

If you like playing computer games, why not create your own? This book has all you need to build thrilling racing challenges, crazy platform games, and fiendish puzzles.

Follow the simple steps to become an expert coder using the popular programming language Scratch™. Improve your coding skills and learn to create, remix, and customize your own games. Share your games online and challenge friends and family to beat each other's scores.

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Coding Games in Scratch

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