Computer Science

Learning Transported: Augmented, Virtual, and Mixed Reality for All Classrooms

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Teachers nationwide are adopting immersive technology -- devices and software that provide augmented, virtual and mixed reality experiences -- to enable students to go on virtual field trips, manipulate 3D objects and augment the world around them. Immersive technology resources can be far less costly than many believe, but there are issues school districts should resolve before making purchases and implementing this technology.

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Learning Transported: Augmented, Virtual, and Mixed Reality for All Classrooms

Cue Robot (Wonder Workshop)

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Three ways to learn coding: Cue robot engages kids as they build coding proficiency by transitioning from Block-Based coding to text-based JavaScript We’ve also included Wonder, a state machine-based language designed specifically for our Robots

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Content Area: 
Cue Robot (Wonder Workshop)

Crack the Code

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Crack the Code is a limited communication, co-operative puzzle game in which players form a hacker team that tries to build a piece of code before they run out of moves and their program is terminated.

Grade Level: 
High
Content Area: 
Computer Science
Play Time: 
30 min.
Crack the Code

Rubik's Cube Class Set

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curriculum kit icon

Set of 24 3x3 Rubik's Cube. See this website for curriculum ideas: https://www.youcandothecube.com//

Rubik's Cube Class Set

Sphero BOLT

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Steam kit icon

Sphero BOLT is ideal for educators to send home with students. With BOLT, STEAM learning can be easily facilitated at home and guided by parents. Packed with plenty of programmable sensors and a colorful LED light matrix, Sphero BOLT is paving the way for the next generation of coders.

Sphero BOLT

Program People

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A game designed by Brian Mayer for the Game Library. The game involves programming people to move around as robots in order to complete tasks. This is a print and play game that can be constructed from found materials.

Grade Level: 
Elementary
Middle
Content Area: 
Computer Science
Play Time: 
15 min.
Program People

Bad Maps

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game icon

X marks the spot as you and other pirate captains piece together scraps of maps, sending minions stumbling around the island - leading some to traps and others to treasure. But beware, other captains’ instructions may work against you. Yargh!

Grade Level: 
Middle
High
Content Area: 
Computer Science
Play Time: 
60 min.
Bad Maps

Factory Funner

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In Factory Funner, players are factory managers who select and install machines in their factory. They try connect all machine input and output pipes to the right reservoirs or to other machines in order to build the most profitable configuration. A new machine brings revenue.

Grade Level: 
Middle
High
Content Area: 
Science
Computer Science
Play Time: 
40 min.
Factory Funner

ReadyFor Breakout Edu Kit

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The Breakout EDU kit includes everything you need to play over 350 games created for the classroom environment. The kit includes access to the new BreakoutEdu Platform to be used while using the kit.

Grade Level: 
Primary
Elementary
Middle
High
Professional
Content Area: 
ELA
Math
Social Studies
Science
Fine Arts
LOTE
Computer Science
Special Education
Family/Consumer Science
Business/Technology
Library
Other
Play Time: 
30 min.
ReadyFor Breakout Edu Kit

Gizmos

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The smartest minds of our generation are gathering together at the Great Science Fair. Everyone's been working hard on their creations, but only one will be crowned champion. Contestants have to think on the fly to build their machines quickly and efficiently. Whose project will be the best?

Grade Level: 
Middle
High
Content Area: 
Computer Science
Play Time: 
30 min.
Gizmos

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