Business/Technology

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Python for Kids

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Copies: 1

Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.

Python for Kids

JavaScript for Kids

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Copies: 1

JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun!

JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You'll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas.

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JavaScript for Kids

Learn to Program with Scratch

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Copies: 1

Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts?

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Learn to Program with Scratch

Ruby Wizardry

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Copies: 1

The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons?

Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Reuben and Scarlet, you'll learn real porgramming skills, like how to:

Ruby Wizardry

Invent to Learn: Making, Tinkering, and Engineering in the Classroom

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Copies: 1

Join the learning revolution sweeping the globe!

3D printers, robotics, programming, wearable computing, and Arduino capture the imaginations of today's student. When exciting new technologies combine with hands-on traditions, your classroom becomes a maker-space where learning soars. The time is now to place invention and creativity ahead of worksheets and testing.

Invent to Learn: Making, Tinkering, and Engineering in the Classroom

The Official ScratchJr Book

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Copies: 1

ScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games.

The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing.

The Official ScratchJr Book

Help Your Kids With Computer Coding

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Copies: 1

Help Your Kids with Computer Coding is exactly what ever parent of a budding computer programmer needs. The straightforward visual approach combines colorful graphics with step-by-step instructions, making the art of coding clear and enjoyable for the complete beginner.

From coding basics to fun projects, this unique guide will inspire children to use their imaginations and problem-solving skills to build games and animations using two different programming languages—Scratch and Python.

Help Your Kids With Computer Coding

Teaching Programming Concepts through Play

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Copies: 9

Understanding how computer programming works is a critical part of digital literacy for students today. Even students who aren't learning how to code can benefit greatly from knowing how programs work. This book uses highly engaging games to immerse students in the world of logical thinking and problem solving. From programming robots to writing stories that work as interactive fiction games, the lessons in this book provide ways to build digital literacy beyond the computer lab.

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Teaching Programming Concepts through Play

Report of a Workshop on the Pedagogical Aspects of Computational Thinking

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Copies: 1

This report summarizes the second of two workshops on computational thinking, which was held February 4-5, 2-10, in Washington, D.C., under the auspices of the National Research Council's (NRC's) Committee for the Workshops on Computational Thinking.

Report of a Workshop on the Pedagogical Aspects of Computational Thinking

Report of a Workshop on the Scope and Nature of Computational Thinking

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This report summarizes a workshop on the nature of computational thinking held February 19-20, 2009 in Washington, D.C., under the auspices of the National Research Council's (NRC's) Committee for the Workshops on Computational Thinking. The workshop was structured to gather inputs and insights from computer scientists, information technologists, and disciplinary experts knowledgeable about how computational thinking might be relevant to their domains of expertise.

Report of a Workshop on the Scope and Nature of Computational Thinking

Don't Make Me Think Revisited

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Copies: 1

Since Don't Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best-loved and most recommended books on the subject.

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Don't Make Me Think Revisited

Raspberry Pi Cookbook

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Copies: 1

The world of Raspberry Pi is evolving quickly, with many new interface boards and software libraries becoming available all the time. In this cookbook, prolific hacker and author Simon Monk provides more than 200 practical recipes for running this tiny low-cost computer with Linux, programming it with Python, and hooking up sensors, motors, and other hardware—including Arduino.

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Raspberry Pi Cookbook

Computer Coding: An Introduction to Computer Programming (workbook)

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Copies: 1

Help your child get a head start on their future with DK Workbooks: Computer Coding, an innovative workbook that teaches children the basics of computer coding. Coding is a fun and creative way for children to improve their problem solving and critical thinking skills.

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Computer Coding: An Introduction to Computer Programming (workbook)

Coding with Scratch: An Introduction to Computer Programming (workbook)

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Copies: 1

Help kids learn to code with DK Workbooks: Coding with Scratch.

Computer coding is quickly becoming a necessary and sought-after skill. It is being incorporated into curriculum, beginning as early as kindergarten, to ensure students understand the languages and uses of computer coding. Quick and easy to use, especially for kids who have no experience with computer language, Scratch is currently one of the most popular and largest technology trends for children, providing a gateway to more complicated coding languages.

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Coding with Scratch: An Introduction to Computer Programming (workbook)

Coding Games in Scratch

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Copies: 2

If you like playing computer games, why not create your own? This book has all you need to build thrilling racing challenges, crazy platform games, and fiendish puzzles.

Follow the simple steps to become an expert coder using the popular programming language Scratch™. Improve your coding skills and learn to create, remix, and customize your own games. Share your games online and challenge friends and family to beat each other's scores.

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Coding Games in Scratch

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