Speed Game

Boom, Bang, Gold

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Booooooom! Things have been a little crazy since gold was found in the once sleepy village of Old Town! Once infected by the gold rush fever, everyone from experienced gold miners to hotel owners are grabbing a few sticks of dynamite and running to the ghost mine.

Grade Level: 
Elementary
Middle
Content Area: 
Other
Play Time: 
20 min.
Boom, Bang, Gold

3x4=SWAT! (3·4 = Klatsch!)

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A player chooses a numbered flower on his/her turn. ("Let's multiply by fives.") When everyone is ready, roll a die, and quickly multiply the numbers on each. Be the first to swat the fly card with the correct product to earn a wooden fly token. Collect eight tokens to win.

Grade Level: 
Elementary
Middle
Content Area: 
Math
Play Time: 
10 min.
3x4=SWAT! (3·4 = Klatsch!)

Catch Me! (Hasch mich!)

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game icon

One player becomes the cat, while the others are mice. The cat rolls a die with six different colors on it, and then attempts to catch the corresponding player's mouse with a little wooden cup. (In order to avoid smooshing of little fingers, each mouse is connected to a cord!)

Grade Level: 
Primary
Elementary
Middle
Content Area: 
Special Education
Play Time: 
15 min.
Catch Me! (Hasch mich!)

Smelly Molly (Moly Mief)

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Skunks are famous for clearing rooms. If you want a table at a trendy and crowded restaurant, for example, you know to bring a skunk along with you in order to clear the room. In-laws won't leave the table after Thanksgiving? Better break out the skunk.

Grade Level: 
Primary
Elementary
Content Area: 
Other
Special Education
Play Time: 
10 min.
Smelly Molly (Moly Mief)

What's in Ned's Head

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This award winning game appeals to a kids love of gross things. It consists of a silly looking plush head (Ned) stuffed full of plastic items like: spider, fake vomit, lizard, moldy cheese, worms etc.

Grade Level: 
Primary
Elementary
Content Area: 
Special Education
Play Time: 
5 min.
What's in Ned's Head

Treasure, Ready, Go!

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game icon

The object of the game is to obtain the most treasures. Treasures are awarded by completing tasks. Each turn the player turns over the hour glass, then turns over the first treasure card.

Grade Level: 
Primary
Elementary
Content Area: 
Math
Special Education
Play Time: 
15 min.
Treasure, Ready, Go!

Uluru

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game icon

We're in Australia, a land of myth and magic, and every night at sundown eight dreambirds gather around the holy rock Uluru. To make the magic work to its fullest, they all wish to land in specific locations to fulfill specific conditions.

Grade Level: 
Middle
High
Play Time: 
20 min.
Uluru

Dr. Shark

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South Pacific: The famous Dr. Shark, a mysterious character strongly suspected of heading a secret criminal organization, is organizing a cocktail party on his private island.

Grade Level: 
Middle
High
Content Area: 
Special Education
Play Time: 
30 min.
Dr. Shark

Brain Storm

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game icon

Balduin, the house ghost, found an old camera in the castle cellar. Immediately he photographed everything that he loves to make disappear when he is haunting … including himself, of course. Unfortunately, the enchanted camera takes many photos in the wrong colors.

Grade Level: 
Elementary
Middle
High
Content Area: 
Special Education
Play Time: 
20 min.
Brain Storm

Jungle Speed

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game icon

Jungle Speed was invented approximately 3000 years ago by the Aboulou Tribe in Eastern Trisopotamia to determine the shares of food each member received after a successful hunt. The Aboulous originally used eucalyptus leaves as cards for the game.

Grade Level: 
Middle
High
Play Time: 
10 min.
Jungle Speed