Computational Thinking

Report of a Workshop on the Pedagogical Aspects of Computational Thinking

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This report summarizes the second of two workshops on computational thinking, which was held February 4-5, 2-10, in Washington, D.C., under the auspices of the National Research Council's (NRC's) Committee for the Workshops on Computational Thinking.

Report of a Workshop on the Pedagogical Aspects of Computational Thinking

Race to the Treasure

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The race is on! Can you beat the Ogre to the treasure? It's your job to make a path from START to the treasure and collect the three keys that will open the treasure's locks before the Ogre gets there. Strategize, cooperate, and build the path together.

Grade Level: 
Primary
Elementary
Content Area: 
Business/Technology
Play Time: 
20 min.
Race to the Treasure

Twin Tin Bots

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"The robot was advancing fast towards the base, loaded with crystals – but the opponent team's robot was nearing. 'Bzzzzt!' Lightning sparked briefly, and the Bot changed course to unload the crystal a few meters from his base, his programming slightly jammed by the shock wave.

Grade Level: 
Middle
High
Content Area: 
Business/Technology
Play Time: 
50 min.
Twin Tin Bots

RoboRally

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WARNING: LASERS ACTIVE!
As one of several supercomputers in a fully automated widget factory, you have it made.
You are brilliant.
Your are powerful.
You are sophisticated.
You are BORED.

Grade Level: 
Middle
High
Content Area: 
Business/Technology
Play Time: 
45 min.
RoboRally

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