Professional

Learning Transported: Augmented, Virtual, and Mixed Reality for All Classrooms

Icon: 
Book icon
Copies: 1

Teachers nationwide are adopting immersive technology -- devices and software that provide augmented, virtual and mixed reality experiences -- to enable students to go on virtual field trips, manipulate 3D objects and augment the world around them. Immersive technology resources can be far less costly than many believe, but there are issues school districts should resolve before making purchases and implementing this technology.

Author: 
Learning Transported: Augmented, Virtual, and Mixed Reality for All Classrooms

Mindsets in the Classroom: Building a Growth Mindset Learning Community

Icon: 
Book icon
Copies: 1

When students believe that dedication and hard work can change their performance in school, they grow to become resilient, successful students. Inspired by the popular mindset idea that hard work and effort can lead to success, this updated 2017 edition of Mindsets in the Classroomprovides educators with ideas for ways to build a growth mindset school culture, wherein students are challenged to change their thinking about their abilities and potential.

Mindsets in the Classroom: Building a Growth Mindset Learning Community

White Fragility: Why It's So Hard for White People to Talk About Racism

Icon: 
Book icon
Copies: 24

In this groundbreaking and timely book, antiracist educator Robin DiAngelo deftly illuminates the phenomenon of white fragility. Referring to the defensive moves taht white people make when challenged racially, white fragility is characterized by emotions such as anger, fear, and guilt, and by behaviors including argumentation and silence. These behaviors, in turn, function to reinstate white racial equilibrium and prevent any meaningful cross-racial dialogue.

White Fragility: Why It's So Hard for White People to Talk About Racism

ReadyFor Breakout Edu Kit

Icon: 
game icon

The Breakout EDU kit includes everything you need to play over 350 games created for the classroom environment. The kit includes access to the new BreakoutEdu Platform to be used while using the kit.

Grade Level: 
Primary
Elementary
Middle
High
Professional
Content Area: 
ELA
Math
Social Studies
Science
Fine Arts
LOTE
Computer Science
Special Education
Family/Consumer Science
Business/Technology
Library
Other
Play Time: 
30 min.
ReadyFor Breakout Edu Kit

Welcome to Unity

Icon: 
DVD icon

Imagine how crazy things may get when you put seven exchange students, including two kids from Muslim backgrounds, into a Christian home in rural America…. WELCOME TO UNITY is a story literally filmed by a group of exchange students and local American teens. These exchange students sink their teeth into rural Oregon, while becoming the stars of their high school football team, and simultaneously learn to live the “American Way.” A lighthearted, teen angst film that voyeuristically illustrates that adolescence is a universal experience.

Director: 
Grade Level: 
High
Professional
Length: 
01:34
Welcome to Unity

Breakout Edu Kit

Icon: 
game icon

The Breakout EDU kit includes everything you need to play over 350 games created for the classroom environment. The kit includes access to the new BreakoutEdu Platform to be used while using the kit.

Grade Level: 
Primary
Elementary
Middle
High
Professional
Content Area: 
ELA
Math
Social Studies
Science
Fine Arts
Health/Phys. Ed.
LOTE
Computer Science
Special Education
Family/Consumer Science
Business/Technology
ELL
Library
Other
Play Time: 
30 min.
Breakout Edu Kit

iTrack Dock Studio Pack

Icon: 
Steam kit icon

Everything you need to record music on iPad complete with headphones, microphone and XLR cable.

Content Area: 

Teaching Financial Literacy Through Play

Icon: 
Book icon
Copies: 8

It may only be play money, but the games in this book can help students better understand how important financial literacy is in their real lives. Play-based lesson plans in the book cover topics including spending and saving, risk assessment, and return on investment using fast-paced board and card games. A larger capstone game pulls together all of the concepts in a market-driven game that places students in the role of stockholders investing in and managing train companies. Who will use financial savvy to turn the biggest profit?

Games:

Teaching Financial Literacy Through Play

Teaching Secondary Science Through Play

Icon: 
Book icon
Copies: 8

This book provides broad support for using games in middle and high school science classes including Earth science/living environment, biology, chemistry, and physics. The lesson plans and resources support a play-based approach to evolution, ecosystems, cellular organisms, elements and compounds, and vector motion. Though easy to learn, the included games provide detailed scientific accuracy allowing complex simulations and immersive learning experiences.

Games:

Evolution. Dominic Crapuchettes, Dmitry Knorre, Sergey Machin. North Star Games, 2014.

Teaching Secondary Science Through Play

Teaching the Underground Railroad Through Play

Icon: 
Book icon
Copies: 9

Slavery is a sensitive topic in American history. This book provides resources and lesson plans for a week-long unit covering slavery, the Underground Railroad, and the abolition movement built around an award-winning board game. In Freedom: The Underground Railroad, students will take on the role of abolitionists helping slaves reach freedom in Canada. Background knowledge, primary source documents, and detailed lesson plans on teaching slavery and using the game provide full support for instruction. Customized Freedom mini-game scenarios designed by Brian Mayer and Christopher Harris.

Teaching the Underground Railroad Through Play

Pages