Patterns

High (X) - Patterns (X)

Jungle Speed

Icon: 
game icon

Jungle Speed was invented approximately 3000 years ago by the Aboulou Tribe in Eastern Trisopotamia to determine the shares of food each member received after a successful hunt. The Aboulous originally used eucalyptus leaves as cards for the game.

Grade Level: 
Middle
High
Play Time: 
10 min.
Jungle Speed

FITS

Icon: 
game icon

Can you skillfully fill in your playing board so that all the differently shaped tiles fit perfectly without leaving any spaces?! If a piece doesn't fit precisely, slot it in the best you can because the game's not over yet.

Grade Level: 
Elementary
Middle
High
Content Area: 
Math
Special Education
Play Time: 
20 min.
FITS

Uluru

Icon: 
game icon

We're in Australia, a land of myth and magic, and every night at sundown eight dreambirds gather around the holy rock Uluru. To make the magic work to its fullest, they all wish to land in specific locations to fulfill specific conditions.

Grade Level: 
Middle
High
Play Time: 
20 min.
Uluru

Mondo

Icon: 
game icon

In Mondo, players compete against each other while also racing against the clock.

Grade Level: 
Middle
High
Content Area: 
Special Education
Play Time: 
30 min.
Mondo

Ingenious

Icon: 
game icon

Designed by Reiner Knizia, Ingenious is the popular board game in which two to four players place colored tiles on a hexagonal board, scoring points, blocking opponents’ tile placement, and protecting themselves from being blocked.

Grade Level: 
Middle
High
Play Time: 
30 min.
Ingenious

Problem Solving Part 2 (2004)

Icon: 
DVD icon

--review of Part 1
--the discovering patterns strategy is used to solve a problem discovering patterns in number sequences.
--the making lists and charts strategy is used to solve a problem with disparate and incomplete information
--the drawing pictures and diagrams strategy is used to solve a problem about the number of poles needed to build a fence

Grade Level: 
Middle
High
Length: 
00:21
Problem Solving Part 2

Visitor in Blackwood Grove

Icon: 
game icon

A spacecraft crashes in Blackwood Grove, and the Kid is the only one watching. Federal Agents hunt down the signal, but no one can get near the craft due to its crushing forcefield. Why can some objects pass through it, but others are repelled?

Grade Level: 
Middle
High
Content Area: 
Science
Play Time: 
10 min.
Visitor in Blackwood Grove