High

High (X) - Middle (X)

Abusing Over-the-Counter Drugs (2004)

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Teen drug abuse isn't limited to illicit drugs. Many OTC (over-the -counter) drugs, including cold remedies, laxatives, diet pills, and pain killers can cause serious health problems and even death.

Grade Level: 
Middle
High
Length: 
0:22
Abusing Over-the-Counter Drugs

Finding the Perfect Job: How to Succeed in the Job Hunt

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Landing your perfect job takes organization, persistence, patience, and knowing how to sell your strengths to potential employers. This video follows teenager Bethany, as she experiences the highs and lows of her own real-life job search.

Grade Level: 
Middle
High
Length: 
00:18
Finding the Perfect Job: How to Succeed in the Job Hunt

Advertising, the Media, and Your Health

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Today's teens are often labeled Generation M because of the extent that media saturates their lives. This program examines how different forms of media encourage young consumers to smoke more, drink more, eat more unhealthy foods, and take greater risks with sexual behavior.

Grade Level: 
Middle
High
Length: 
00:19
Advertising, the Media, and Your Health

Huffing: The Latest Facts About Inhalant Abuse

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This gripping program shares unforgettable real stories of teens fighting their abuse of inhalants, as well as two families who lost children to inhalant abuse. One interview segment involves an Ohio police officer whose son died after a brief experiment with inhalants.

Grade Level: 
Middle
High
Length: 
00:20
Huffing: The Latest Facts About Inhalant Abuse

Teens Avoiding Predators Online

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Teens online need to be aware of the dangers of inadvertently connecting with an online predator. This interactive eBook explains the tactics a predator may use and the red flags and warning signs that an online friend is not a safe buddy. The interactive platform simulates situations such as messages and e-mails and teaches teens how to avoid predators from within the safe, controlled environment of the eBook. Sidebars highlight the finer points of the discussion, such as the role the government plays in protecting children online.

Teens Avoiding Predators Online

Teens Playing Games Online

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Online games are hugely popular with teens and adults alike. From single-player "casual games" on a cell phone or social network to massive multiplayer online games (or mmogs), there are a lot of ways a teen can spend his or her time online. However, it is important teens remember that, as with any online activity, there come risks. This interactive eBook teaches teens how to participate safely in the online gaming community, from keeping personal information private while gaming on social networks to avoiding bullies and "griefers" online.

Teens Playing Games Online

Teens Protecting Their Privacy Online

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Teens can sometimes "overshare" on social networks and other Web sites without thinking about the risks they face by exposing themselves to an entire world of strangers online. Through interactive simulations on strong password and profile creation, this interactive eBook instructs teens to be mindful of what they do with their personal information, including how they share photos and set privacy settings on social networks. The eBook also discusses how to keep a computer safe from Phishing schemes, spyware, and other malicious attacks, such as those launched by hackers.

Teens Protecting Their Privacy Online

Teens Stopping Cyberbullying

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Cyberbullying is a dangerous epidemic that more and more teens face today. Teens are always connected, and bullying can be anonymous and relentless. This eBook explains how the painful problem can plague so many teens and offers important guidance for understanding and stopping a cyberbully in their tracks. Simulations present users with constructive options for dealing with a cyberbully, such as collecting evidence against a bully and getting help in putting a stop to the attacks. Interactive sidebars discuss the real-world consequences of cyberbullying.

Teens Stopping Cyberbullying

Teens Using Social Networks

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Teens love connecting with their friends on social networks, and this eBook aims to instruct them on how to be safe when sharing and interacting online. The simulations engage the reader with a realistic social networking experience including how and when to accept a friend request and virtual profile creation—all within the safe, controlled environment of the eBook. Links and resources are provided for users looking for safer social networking options designed specifically for teens.

Teens Using Social Networks

Tsuro: The Game of the Path

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Build your own Path without your opponents steering you in the wrong direction—or off the board! Tsuro is the quick-playing game in which directions can change as easily as the game plays.

Grade Level: 
Elementary
Middle
High
Content Area: 
Special Education
Play Time: 
10 min.
Tsuro: The Game of the Path

Jungle Speed

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Jungle Speed was invented approximately 3000 years ago by the Aboulou Tribe in Eastern Trisopotamia to determine the shares of food each member received after a successful hunt. The Aboulous originally used eucalyptus leaves as cards for the game.

Grade Level: 
Middle
High
Play Time: 
10 min.
Jungle Speed

Bamboleo

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Bamboleo is a game of skill for all experts on gravity, and those who want to become one! A flat disc is balanced on top of a column and laden with about 25 wooden pieces.

Grade Level: 
Middle
High
Content Area: 
Special Education
Science
Play Time: 
10 min.
Bamboleo

Telestrations

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Telestrations is designed for 4 to 8 players. As with the classic game "Telephone," the bigger the group, the more confusing -- and funny -- things can get. Gameplay requires little more than the included erasable markers and sketch books.

Grade Level: 
Middle
High
Content Area: 
Special Education
ELA
Fine Arts
Play Time: 
10 min.
Telestrations

Rory's Story Cubes

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Rory’s Story Cubes are a remarkably simple and effective means for inspiring creative thinking and problem solving in all of us. Simply toss all the dice, examine each of the nine face-up images and let them guide your imagination through a story that begins with “Once upon a time…”.

Grade Level: 
Elementary
Middle
High
Content Area: 
Special Education
ELA
Play Time: 
10 min.
Rory's Story Cubes

Antike

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game icon

Antike is a challenging strategy game about the evolution and competition of ancient civilizations. The name of the game in German means "age of antiquity".

Grade Level: 
Middle
High
Content Area: 
Social Studies
Play Time: 
120 min.
Antike

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