Fine Arts

ELA (X) - Fine Arts (X) - High (X) - Middle (X)

Telestrations

Icon: 
game icon

Telestrations is designed for 4 to 8 players. As with the classic game "Telephone," the bigger the group, the more confusing -- and funny -- things can get. Gameplay requires little more than the included erasable markers and sketch books.

Grade Level: 
Middle
High
Content Area: 
Special Education
ELA
Fine Arts
Play Time: 
10 min.
Telestrations

Long Live the King

Icon: 
game icon

The king is dying! Historically, in less civilized kingdoms, the reigning monarch had to worry about surviving first, and naming an heir second. However, in larger and more civilized kingdoms, power was often distributed among court nobles and the monarch was fairly stable.

Grade Level: 
Middle
High
Content Area: 
ELA
Fine Arts
Play Time: 
120 min.
Long Live the King

Backseat Drawing

Icon: 
game icon

The Hysterical Game of Sketchy Directions! Two teams race to identify drawings done by their own team members. But the artists don’t know what they are drawing—they can only follow the instructions given by another team member.

Grade Level: 
Elementary
Middle
High
Content Area: 
Math
ELA
Fine Arts
Play Time: 
20 min.
Backseat Drawing

Dixit Odyssey

Icon: 
game icon

Dixit is a visually stunning game that rewards creativity, imagination and empathy. In Dixit, each player has a hand of beautifully illustrated cards that are evocative of fairy tales, surrealistic painting and dream imagery.

Grade Level: 
Middle
High
Content Area: 
ELA
Fine Arts
Special Education
Play Time: 
30 min.
Dixit Odyssey

Dixit Jinx

Icon: 
game icon

Jinx is a new Game in the Dixit family but unlike the original game the drawings are not realistic illustrations depicting scenes but images halfway between abstraction and figuration.

Grade Level: 
Elementary
Middle
High
Content Area: 
Special Education
ELA
Fine Arts
Play Time: 
15 min.
Dixit Jinx

How the Beatles Changed the World

Icon: 
Book icon
Copies: 7

Fifty years after the Beatles' first appearance on The Ed Sullivan Show on February 9, 1964, it remains the most-watched television event in history. When the Beatles burst onto the scene, they charmed the public with their mop-top haircuts, their playful wit, and their sweetly romantic rock songs—igniting Beatlemania, an intense fandom unlike any before.

Lexile: 
1160L
How the Beatles Changed the World

The Story of Buildings

Icon: 
Book icon
Copies: 7

We spend most of our lives in buildings. We make our homes in them, go to school in them, and work in them. We're surrounded by buildings practically every moment of our lives! But why and how did people start making buildings? How did they learn to make them stronger, bigger, and more comfortable? And why did they start to decorate them in different ways?

Lexile: 
1060L
The Story of Buildings

In Search of Shakespeare

Icon: 
Web resource icon

PBS resource for teaching Shakespeare in the Classroom.

The Folger Shakespeare Library

Icon: 
Web resource icon

Web site for the Folger Shakespeare Library in Washington, D.C.

Timeline: Music & Cinema

Icon: 
game icon

Timeline: Music & Cinema is a card game played using 110 cards. Each card depicts a historical event on both sides, with the year in which that event occurred on only one side. Players take turns placing a card from their hand in a row on the table.

Grade Level: 
Middle
High
Content Area: 
ELA
Social Studies
Fine Arts
Play Time: 
15 min.
Timeline: Music & Cinema

Breakout Edu Kit

Icon: 
game icon

The Breakout EDU kit includes everything you need to play over 350 games created for the classroom environment. The kit includes access to the new BreakoutEdu Platform to be used while using the kit.

Grade Level: 
Primary
Elementary
Middle
High
Professional
Content Area: 
ELA
Math
Social Studies
Science
Fine Arts
Health/Phys. Ed.
LOTE
Computer Science
Special Education
Family/Consumer Science
Business/Technology
ELL
Library
Other
Play Time: 
30 min.
Breakout Edu Kit

The Extraordinaires Design Studio

Icon: 
game icon

The Extraordinaires Design Studio is the creative thinking game for problem solvers ages 8 to 108. If you've ever wondered what it's like to invent a music player for a robot, a remote control for a pirate, or cooking utensil for a vampire teen, this is definitely the game for you.

Grade Level: 
Elementary
Middle
High
Content Area: 
ELA
Fine Arts
Family/Consumer Science
Business/Technology
Play Time: 
20 min.
The Extraordinaires Design Studio

ReadyFor Breakout Edu Kit

Icon: 
game icon

The Breakout EDU kit includes everything you need to play over 350 games created for the classroom environment. The kit includes access to the new BreakoutEdu Platform to be used while using the kit.

Grade Level: 
Primary
Elementary
Middle
High
Professional
Content Area: 
ELA
Math
Social Studies
Science
Fine Arts
LOTE
Computer Science
Special Education
Family/Consumer Science
Business/Technology
Library
Other
Play Time: 
30 min.
ReadyFor Breakout Edu Kit