BRRRMMMM, the motors are revving. The red light jumps to green and the vehicles set off at full throttle. Watch out! Oil slicks on the circuit means the cars risk skidding. Which lucky player will be the best at bluffing and using good tactics to finish the round first?
The animals want to show how good they are at making tall pyramids! Players must be steady and precise. Who will position the penguin on top of the crocodile, the sheep on top of the penguin, the serpent on the sheep?
The children walk with dwarf Colorful through the vivid Colorland. They visit the red dwarf, the green one ...Who will be the first to collect the presents? A fantastic educational game collection for 2-4 players about recognizing and classifying colors.
Whoever shows some bravery when rolling the dice will bring his team first past the target line and win the magnificent Turbo team trophy. But watch out! From time to time a "doo-doo" blocks the way and an emergency stop is necessary because whoever steps in it loses precious time!
The game board is a ballroom in which six princesses are waiting to be chosen by the prince. The active player rolls a color die and places the prince in front of one of the princesses and asks her to dance.
Four traders and their caravans are on the way to the market of Marrakesh. The journey is arduous and full of danger as sandstorms and drifting dunes hinder them from advancing rapidly.
But everyone knows - the market of Marrakesh is good for trading...
Lets start with the zippy tour straight across Europe! Students travel by train, car, plane or boat and try to visit, as quickly as possible, four of five European capitals in order to collect postcards.
There's turmoil in Wonderland! That crafty magician Merlin likes to test the apprentices. Merlin's tricky tasks make for fun tests of memory! Animals are hiding under the nine magic hats. Merlin determines which animal has to be magically found.
As the clock strikes midnight the ghost hunters sneak up to the castle. Look! A ghost floats from window to window. But which one is it? Whoever spots the corresponding ghosts first on the warrents, will win this spooky magnetic game for 3-5 ghost hunters.
The spritely imp, Hotchpotch, has buried precious treasures in the Land of Numbers. The number dwarves immediately set off to search for the mysterious treasure. By counting, they approach their target and sometimes the fairy Forget-Me-Not helps them.
One ship for me, one for you: that's how real Vikings divided their booty. Whoever has good foresight and is clever at bidding can gather lots of precious stones
Ali Baba and his friends have discovered the secret treasure cave of the Forty Thieves! As there isn’t a thief within sight they carefully sneak into the cave. They have never seen such a vast amount of shining gold and sparkling gems! But hang on! What is this?