Middle

Math (X) - Middle (X)

Whole Number Exponents (Online Textbook)

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Have you ever designed a tiger cage? Do you know how to use exponents to solve real world problems? Look at what Miguel learned about this very topic.

Can't Stop

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In this Sid Sackson classic, players must press their luck with dice and choose combinations tactically to close out three columns.

Grade Level: 
Elementary
Middle
High
Content Area: 
Math
Play Time: 
25 min.
Can't Stop

Prime Climb

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Prime Climb is a new board game that uses arithmetic to open a beautiful world of possibility. Players race to be the first to get to the center of the board while avoiding getting knocked back to the start by other players.

Grade Level: 
Elementary
Middle
Content Area: 
Math
Play Time: 
45 min.
Prime Climb

Piece o Cake

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Everyone knows the cake rules: one person cuts,the other chooses. In this way, one makes the slices as equal as possible so that one does not end up with the short end.

Grade Level: 
Middle
High
Content Area: 
Math
Family/Consumer Science
Play Time: 
20 min.
Piece o Cake

Game Over Gopher

Hungry gophers are after the prized carrot. Defend the carrot by placing units on a coordinate grid. A finalist in the 2012 Serious Games Showcase & Challenge.

Ratio Rumble

The battle is on in this game where you build your own potions! Check your ratios to win this mixture mix-off! Ratio Rumble addresses equivalent ratios, as established by the National Council of Teachers of Mathematics (NCTM).

Gate

Shadows are corrupting the land. Restore the balance of nature by exploring place value. Gate guides students in: Lowering intimidation about large numbers and decimals. Understanding the meaning of place value. Realizing that the same mathematical concepts that apply to the "easy" integers apply to every order of magnitude.

A Tangled Web

In this math game you control a tiny robotic spider named Itzi, who lives with his family at the top of a strange old grandfather clock.

Roll for It!

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Roll For It! is a casual, family-friendly dice and card game. Each player starts the game with six dice of a single color, and three target cards are laid face-up on the table.

Grade Level: 
Elementary
Middle
High
Content Area: 
Math
Special Education
Play Time: 
15 min.
Roll for It!

Ricochet Robots

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Ricochet Robots is less of a game and more of a puzzle, which explains why there's such an odd number of solutions possible. There's a four-piece modular board that forms a large room with walls spread around the board. There are also color-coded targets on boards.

Grade Level: 
Middle
High
Content Area: 
Math
Science
Business/Technology
Play Time: 
25 min.
Ricochet Robots

Qwixx

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Qwixx is a quick-playing dice game in which everyone participates, no matter whose turn it is. Each player has a scoresheet with the numbers 2-12 in rows of red and yellow and the numbers 12-2 in rows of green and blue.

Grade Level: 
Elementary
Middle
High
Content Area: 
Math
Library
Play Time: 
15 min.
Qwixx

littleBits Challenge Kits

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littleBits is an award-winning modular electronics platform that has put the power of electronics in the hands of everyone. Just snap them together—no soldering, programming, or wiring needed.

Please ensure that all components are included when returning kit.

Grade Level: 
Content Area: 
littleBits Challenge Kits

Pack O Games Set 1

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A collection of 8 tiny, clever tabletop games, each with unique theme and gameplay, that'll delight and challenge family and friends.

Grade Level: 
Middle
High
Content Area: 
ELA
Math
Other
Play Time: 
20 min.

Very Improbable Story, A

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Ethan wakes up one morning to find a very strange cat stuck on his head. The cat, Odds, refuses to budge until Ethan wins a game of probability. Without looking, Ethan must pick out a dime from his coin collection or two matching socks from his dresser, or do something else improbable. If he doesn't, Odds is there to stay, and Ethan has a 100% chance of missing his big soccer game.

Very Improbable Story, A

Pythagoras and the Ratios

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Pythagoras and his cousins want to win a music contest, but first they must figure out how to play their instruments in tune, something that's never been done before.



While trying to fix the problem, Pythagoras makes an important discovery--notes that sound pleasant together have a certain mathematical relationship. When Pythagoras applies this ratio to his cousins' pipes and lyres, the result is music to the ears.

Pythagoras and the Ratios

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