Business/Technology

Business/Technology (X)

Frontline: Cyber War! (2004)

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The Slammer hit on Super Bowl Sunday. Nimda struck one week after 9/11. Code Red had ripped through the system that summer. Moonlight Maze moved from the Russian Academy of Science and into the U.S. Department of Defense. A new form of warfare has broken out and the battleground is cyberspace.

Grade Level: 
High
Length: 
01:00
Frontline: Cyber War!

Freakonomics The Movie (2011)

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Freakonomics is the highly anticipated film version of the phenomenally best-selling book about incentives-based thinking by Steven Levitt and Stephen Dubner. The film examines human behavior with provocative and sometimes hilarious case studies, bringing together a dream team of filmmakers responsible for some of the most acclaimed and entertaining documentaries in recent years.

Grade Level: 
High
Length: 
01:33
Freakonomics The Movie

China Blue (2005)

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Examines the conditions of a factory in Shaxi, China, where mostly young women workers produce blue jeans for the western market in the age of globalization. Illuminates the economic pressures applied by Western companies and their human consequences. China Blue takes a look behind the closed factory gates and gives the anonymous workers a face.

Grade Level: 
High
Length: 
01:28
China Blue

Sidibaba

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In Sidibaba, players take on the role of Sidibaba and his friends who are searching for hidden treasure in a cave.

Grade Level: 
Middle
High
Content Area: 
ELA
Business/Technology
Play Time: 
45 min.
Sidibaba

Connect the Dots: How School Skills Become Work Skills (2006)

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Students often ask why they need to learn things that seem irrelevant to their futures in the workplace. This program helps answer that question by exploring the connection between what one learns in school and what employees do at work.

Grade Level: 
Middle
High
Length: 
00:16
Connect the Dots: How School Skills Become Work Skills

Stash That Cash: Budgeting (Saving and Investing for Teens) (2006)

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A teen with a job faces all kinds of decisions about how to use that paycheck: go out to dinner or save for a car? A new iPod or college tuition? Spring break at the beach or a long-term investment? Program introduces the concepts of money management and financial planning for the future in a fun, easy-to-understand manner.

Grade Level: 
Middle
High
Length: 
00:21
Stash That Cash: Budgeting (Saving and Investing for Teens)

Understanding How Stuff Works: Computers (2004)

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Compares the computer with the abacus, traces the invention of computers throughout the decades, identifies the main parts of the computer, meets the creator of the mouse, and speculates about the future uses of computers.

Grade Level: 
Elementary
Middle
Length: 
00:10
Understanding How Stuff Works: Computers

Making Money: Rosen Real Readers (Unabridged)

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Financial literacy can start at an early age, leading to a lifetime of benefits. Here's a children's book on the all-important topic of how to make money.

Author: 
Grade Level: 
Length: 
00:03
Making Money: Rosen Real Readers (Unabridged)

Duck! Duck! Go!

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Bathtub rubber ducky racing has long been a popular sport. Every year rubber duckies from all walks of life train in bathtubs, spas and small ponds around the world to prepare for the annual Kenducky Derby, the premier bathtub ducky race. duck! duck! GO!

Grade Level: 
Middle
High
Content Area: 
Math
Business/Technology
Play Time: 
20 min.
Duck! Duck! Go!

Kuruwitu: Between a Rock and a Hard Place (2011)

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A traditional fishing community on Kenya's coast declares a no-fishing zone along their stretch of coastline in an effort to halt the total destruction of their marine resources, to bolster fish numbers and to create opportunities for marine tourism.

Grade Level: 
Middle
High
Length: 
01:00
Kuruwitu: Between a Rock and a Hard Place

Roger & Me (1989)

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In 1989, Michael Moore, winner of 2002’s Best Documentary Feature Academy Award* and Cannes Film Festival Special Jury Prize for Bowling for Columbine, triumphantly burst upon the American moviemaking scene with Roger & Me, a hilarious, penetrating forerunner of the independent film movement.

Grade Level: 
High
Length: 
01:30
Roger & Me

Going, Going, GONE!

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Can you keep calm while bids are rising? Experience the exhilaration of real life auctions!

Grade Level: 
Middle
High
Content Area: 
Business/Technology
Play Time: 
20 min.
Going, Going, GONE!

Acquire

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This Sid Sackson classic has taken many different forms over the years depending on the publisher. Each player strategically invests in businesses, trying to retain a majority of stock.

Grade Level: 
Middle
High
Content Area: 
Business/Technology
Play Time: 
90 min.
Acquire

Robot Turtles

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game icon

Robot Turtles is a board game for kids ages 3-8. Kids won't know it, but while they're playing, they're learning the fundamentals of programming.

Grade Level: 
Primary
Elementary
Content Area: 
Business/Technology
Play Time: 
15 min.
Robot Turtles

Hanabi

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game icon

Hanabi — named for the Japanese word for "fireworks" — is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order. (In Japanese, hanabi is written as 花火; these are the ideograms flower and fire, respectively.)

Grade Level: 
Middle
High
Content Area: 
Science
Business/Technology
Play Time: 
25 min.
Hanabi

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