Sometimes prices go up and up and up. Then they suddenly crash. Why? In simple language and with colorful graphics and amusing characters, this picture book explains the basic laws of supply and demand, using examples kids will understand, such as dueling lemonade stands on the same block. Terms such as "fixed costs" and "variable costs" are clearly explained, and a glossary as well as a helpful graphic summary are included.
Patterns are fascinating! They can be so beautiful that people come from all over the world to see them, or so familiar you hardly notice them. They appear everywhere: beehives, dinner plates, even the bottoms of your shoes!
With stunning photographs that show diverse examples from nature and artwork around the world, Bruce Goldstone reveals the secrets behind patterns--and gives you some fun ideas for making your own.
Enzo is the son of a great magician, however unlike his father, his spells create chaos instead of order. What really interests Enzo, more than books about magic, are books by and about the lives of famous physicists and astronomers like Galileo Galilei and Johannes Kepler. Enzo dreams not of becoming a magician, but a mathematician instead.
Ethan wakes up one morning to find a very strange cat stuck on his head. The cat, Odds, refuses to budge until Ethan wins a game of probability. Without looking, Ethan must pick out a dime from his coin collection or two matching socks from his dresser, or do something else improbable. If he doesn't, Odds is there to stay, and Ethan has a 100% chance of missing his big soccer game.
When the schools in Jeremy’s town ban math, there are loud cheers from the kids. Even his teachers happily toss their textbooks. But Jeremy’s best friend Sam, a self-proclaimed mathnik, sets out to prove that math is not only important, but fun!
When young Per visits her uncle Sir Cumference, aunt Lady Di of Ameter, and her cousin Radius, they teach her how to play Inners and Edges. After Per finds a clue linking the game to the mysterious castle of the Countess Areana, she and Radius sail to the island of Immeter. There, they have to decipher cryptic clues while avoiding a sea serpent. To unlock the island's secret, Per has to figure out how to find the perimeter and area of a circle. Only then can she become Per of Immeter.
King Arthur has issued a challenge. The first knight to find the sword, Edgecalibur, will be the next king. Sir Cumference, Lady Di of Ameter, and Radius help their friend, Vertex, find the sword.
What would you do if the neighboring kingdom were threatening war? Naturally, you'd call your strongest and bravest knights together to come up with a solution. But when your conference table causes more problems than the threat of your enemy, you need expert help. Enter Sir Cumference, his wife Lady Di of Ameter, and their son Radius. With the help of the carpenter, Geo of Metry, this sharp-minded team designs the perfect table conducive to discussing the perfect peace plan. Thanks to Sir Cumference and the First Round Table, even the most hesitant will be romancing math.
When Sir Cumference drinks a potion which turns him into a dragon, his son Radius searches for the magic number known as pi which will restore him to his former shape.